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Error Cannot Open Source File Gl/glut.h

lib.x64/glut32.lib static library to: /usr/YOUR_TOOLCHAIN/lib/libglut32.a

When linking against a library, unlike Visual Studio, the MinGW/Cygwin linker looks for either lib.a or .lib, not lib.lib.

bin.x64/glut32.dll runtime, dynamically-linked, shared library to: For an example, see the provided sample source code.

Command line make: see the instructions for Cygwin below.

Visual Studio 2013 project (graphical step-by-step or VS2008 version):

Create a new That should get you a clean system. 7. not sure but i will try all your suggestions later tonight and will let you all know. http://outwardsound.com/error-cannot/error-cannot-open-source-file-mpi-h.html

Uncheck "Create local git repository for this project" if you don't want it. It is also long. Drawing a torso with a head (using \draw) The usage of "le pays de..." Count trailing truths Should I allow my child to make an alternate meal if they do not up vote 1 down vote Here you can find every thing you need: http://web.eecs.umich.edu/~sugih/courses/eecs487/glut-howto/#win share|improve this answer answered Mar 22 '13 at 22:06 Farzane 746 add a comment| up vote 0

You can check in the glut install directory. Back to top #7 Kheteris Members -Reputation: 122 Like Likes Like Posted 16 September 2003 - 07:57 AM Okay, okay, where do I extract it to? In the panels below, specify project type, "Executable→Empty Project", and select the appropriate toolchain (make, gcc, ld, etc.). Results 1 to 4 of 4 Thread: glut.h help, please Tweet Thread Tools Show Printable Version Email this Page… Subscribe to this Thread… Display Linear Mode Switch to Hybrid Mode Switch

How might one go about changing these paths? Note some compiler will take it ether way, not sure with VC6. 11-13-2003,05:35 AM #7 zeckensack View Profile View Forum Posts Private Message Visit Homepage Senior Member OpenGL Pro Join Date You can choose whether to copy added items into the project folder. On my system under VC++ version 5, that folder is : C:\Program Files\DevStudio\VC\include\gl Reply With Quote February 20th, 2002,09:25 PM #3 Zadel View Profile View Forum Posts Junior Member Join Date

Scroll down the list to "OpenGL.framework" and click "Add" (Fig. 26). See the course note on how to add libraries.

Prepare your source files as you would for Visual Studio above.

To compile, use the following linker options: -lglut32 -lglu32 -lopengl32

I had to download the larger file >.< Back to top #12 Kheteris Members -Reputation: 122 Like Likes Like Posted 18 September 2003 - 06:29 AM Well, after installing the This-gl-folder-with-h-header-fil.doc 0 Message Author Comment by:david-lee2009-03-08 Comment Utility Permalink(# a23831487) what is the OpenGL Utility Toolkit (GLUT)?

If you use static libraries, you can set up Cygwin to support both. If you're installing 64-bit version, x86_64-pc-cygwin is the compiler toolchain, i.e., compiler, linker, archiver, etc. Logged Waaay0ff Guest Re: Cannot open include file: 'glut.h': No such file or directory. ?? « Reply #1 on: July 08, 2009, 03:01:43 PM » W00t worked! more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed

It explains how to install the package. I run my program and i got a message above:Cannot open include file: 'GL/glut.h. Nakano, A., How to Install OpenGL, 2008. Be sure to click "Apply" before clicking "OK" (Fig. 11)

Build and run the program: On the main menu, select "Project→Build All" (Fig. 13) Under the play button on the

So were your errors as part of command-line compiles, or do we need to continue to find out why your simple C++ program couldn't compile for lack of kernel32.lib ? - http://outwardsound.com/error-cannot/error-cannot-open-read-repomd-xml-file-for-repository-extras-source.html Exactly what directory did you copy the glut.h file to ? How do I add it?0IntelliSense: Cannot open source file in include path Hot Network Questions How to decline a postdoc interview if there is some possible future collaboration? You must register before you can post.

Anyway, can you walk me thru a "clean re-install"? This means your display handler must be safe to be run multiple times, which could require extra memory copying to save and restore states. But i keep getting this error.. http://outwardsound.com/error-cannot/error-cannot-open-source-file-stdafx-h.html On my configuration, there are DevEnvDir=C:\Program Files\Microsoft Visual Studio 8\Common7\IDEFrameworkDir=C:\WINDOWS\Microsoft.NET\FrameworkFrameworkSDKDir=C:\Program Files\Microsoft Visual Studio 8\SDK\v2.0FrameworkVersion=v2.0.50727INCLUDE=C:\Program Files\Microsoft Visual Studio 8\VC\INCLUDE;LIB=C:\Program Files\Microsoft Visual Studio 8\VC\LIB;C:\Program Files\MicrosoftVisual Studio 8\SDK\v2.0\lib;LIBPATH=C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727Path=C:\Program Files\Microsoft Visual Studio 8\Common7\IDE;C:\Program Files\Microsoft Visual

In my case, I've got to use #include Jun 3, 2012 at 5:00pm UTC lediable (14) My apologizes catfish for not including a question and for the post being When you get to this point, and you are satisfied that you can build non-Windows native applications, let's talk about the Platform SDK.  I'd like to know which one you are Software-Other Internet / Email Software Office / Productivity Miscellaneous Introduction to Masking Video by: Tony This video demonstrates basic masking and how to edit the mask to reveal the desired image.

is C:\program files\microsoft SDKs\Windows\v6.1\include C:\program

See if that gets you past the error message. I am concerned that your configuration may have been destabilized by the mingling of other material in the PSDK directories (VC++ can find it anywhere you tell it), and that you Thanks in advacne. In a world with time travel, could one change the present by changing the future?

See if that gets you past the error message. All I had to do was add some linker paths to the project for glut32.h or something and it ran. Place the four files you downloaded here.. (you downloaded five but the fifth should be in C:\Windows\system) Then copy the address of the glut.h file. (I made the mistake of placing his comment is here After that, we can look at adding the gl libraries in a way that keeps it as simple as possible.  - Dennis  Wednesday, July 05, 2006 10:11 PM 0 Sign in to

The available freeglut binaries for MinGW makes duplicate calls to the display callback hanlder as noted above. glut32.dll 0 LVL 2 Overall: Level 2 Software-Other 1 Message Assisted Solution by:PieterVb2009-03-08 PieterVb earned 500 total points Comment Utility Permalink(# a23829613) Can you post the absolute path of your Web Sites: Disneyland vs Disney World in the United States Why do cars die after removing jumper cables? I installed microsoft visual c++ 6 today, d/led the glut and opengl files.

All rights reserved. Photos / Graphics Software Images and Photos Software-Other Adobe Creative Suite CS Downloading and Installing SARDU on Windows 7 Video by: Thomas The viewer will learn how to successfully download and Developer Network Developer Network Developer :CreateViewProfileText: Sign in MSDN subscriptions Get tools Downloads Visual Studio MSDN subscription access SDKs Trial software Free downloads Office resources SharePoint Server 2013 resources SQL Server On earlier versions without a VC folder, try instead: C:\Program Files\Microsoft SDKs\Windows\v7.0A\Include\GL\glut.h

library file: C:\Program Files (x86)\Microsoft Visual Studio *\VC\lib\glut32.lib If you don't have a VC folder, try instead:

Register now! Privacy Policy Site Map Support Terms of Use Search: Forum Beginners Making opengl work Making opengl work Jun 2, 2012 at 6:56pm UTC lediable (14) I am working on several But more importantly is your question about the paths. It will create a "sampleapp Debug" application.

nevermind lol..By the way if anyone is having the same problem this is what i did:Also by the way i found those tips in a collection of other topics and thought You’ll be auto redirected in 1 second. I don't believe $(FrameworkSDKDir) is intended to apply to the Platform SDK. 3. Unfortunately there doesn't seem to be any precompiled statically linked GLUT library for Windows.

Cygwin: 1.7.31-3 (64 bit NT-6.3) compiler tool chains: x86_64-pc-cygwin: gcc 4.8.3 (to generate 64-bit Win32 apps)

What exactly is the alpha in the `Dirichlet Distribution`? References not cited: Bradford, J., Using OpenGL & GLUT in Visual Studio .NET 2003, 2006.